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I'm not sure why you're throwing the "edgier than thou" stuff at me - i don't see many people (myself included) swinging machetes here. It's nice to hear there are at least potentially more interesting models than the one featured in the interview - maybe IGD could have found one of those instead of talking to someone about their nonprofit work.

My point is that projects like this are predictable and tend to lack creativity or much conflict with the existing world beyond, again, just trying to be a better nonprofit. People see a Big Problem, try to do something to change it, and get so wrapped up in the mess that is trying to staunch the wounds of masses of random strangers who are suffering while also appearing like normies with an attitude so they're not too threatening to their target audience that the anarchist nature of the project disappears and they just end up building something that either evaporates quietly once its run its course/people have gotten sufficiently burned out or gets subsumed within the big boy nonprofit world like Common Ground. Having participated in that kind of dynamic, it's frustrating and a bad way to do projects imo.